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The Swashbuckler - A Dungeon World Playbook

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By popular demand—seriously, we held a vote over on G+ and everything—here’s The Swashbuckler, our take on a melee type character that relies more on grace and wits than a big-ass sword and heavy armor. I wonder if we'll get accused of "copying" or "stealing" this one?

Anywho, you won’t reliably deal as much damage as a fighter, and what with a lack of heavy armor and shield—and, very likely, a lower Constitution—you can’t take as much punishment. To that end you’ll need to rely on the parry and resourceful moves to stay one step ahead of your opponent, and soak up some of the damage.

This product contains two separate pdf files. The first is a digest-sized, 23 page pdf laid out like the Dungeon World rulebook. It includes:

  • The Swashbuckler, a complete class with 20 advanced moves: improve your fighting technique, goad enemies into fighting you, attract a sidekick, and more!
  • New equipment like the parrying dagger and buckler, as well as some firearms if your campaign features them (note: these were originally included in The Pirate).
  • Two new magic items, including an artifact: do what it wants, and it'll become more powerful!
  • Seven moves that just didn't quite make the initial cut.
  • A kind of behind the scenes look at some of the fiction and other content.

The other is a 2-page, letter-sized character sheet for you to print out and actually use at the table. It features a new layout that provides more room for gear and alternate moves than the "official" Dungeon World character sheets.

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$2.50

The Swashbuckler - A Dungeon World Playbook

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